About Me

I’ve had a passion for computers since a young age and found an interest in programming while taking computer science classes offered at my high school. Since then I’ve worked on video games, a virtual reality interactive experience, a psychology research tool, and a variety of other educational/personal projects. Aside from programming I love reading, video games, tabletop games, computer hardware (especially advances in AR/VR), and I’m an avid music listener.

Skills:

Confident

Unity Engine
C#
C++
Adobe Photoshop
Adobe Illustrator

Familiar

Python
Git
C
Adobe Animate
JavaScript
Java

    Other Skills

  • Virtual Reality technology including the HTC Vive and Oculus Rift
  • Game design/programming experience in 2D/3D/VR
  • Collaborative software development using Git, Zoom, and Discord

Relevant Coursework

  • Computer Graphics II
  • Assembly Language
  • Discrete Structures II
  • Operating Systems
  • Computer Architecture
  • Calculus III

    Experience

  • The Plea Justice Project
    • Worked in a small team to develop a research tool used to assist in collecting psychological research data.
    • Collaborated via regular in-person and Zoom meetings, Git, and Discord.
    • Used JavaScript, HTML, and Qualtrics.
  • COMP.4110 - Software Engineering I
    • Worked on a team to develop a multi-browser development tool according to a fake clients specifications.
    • Learned about agile development frameworks and utilized scrum meetings to collaborate with team members.
    • Carefully planned the software's structure by creating a variety of diagrams including Use-Case, State, Class, Function, and System Diagrams
    • Used the Python framework Kivy to develop two prototypes of the software.