About Me
I’ve had a passion for computers since a young age and found an interest in programming while taking computer
science classes offered at my high school. Since then I’ve worked on video games, a virtual reality interactive
experience, a psychology research tool, and a variety of other educational/personal projects. Aside from
programming I love reading, video games, tabletop games, computer hardware (especially advances in AR/VR), and I’m an avid
music listener.
Skills:
Other Skills
- Virtual Reality technology including the HTC Vive and Oculus Rift
- Game design/programming experience in 2D/3D/VR
- Collaborative software development using Git, Zoom, and Discord
Relevant Coursework
- Computer Graphics II
- Assembly Language
- Discrete Structures II
- Operating Systems
- Computer Architecture
- Calculus III
Experience
- The Plea Justice Project
- Worked in a small team to develop a research tool used to assist in collecting psychological research data.
- Collaborated via regular in-person and Zoom meetings, Git, and Discord.
- Used JavaScript, HTML, and Qualtrics.
- COMP.4110 - Software Engineering I
- Worked on a team to develop a multi-browser development tool according to a fake clients specifications.
- Learned about agile development frameworks and utilized scrum meetings to collaborate with team members.
- Carefully planned the software's structure by creating a variety of diagrams including Use-Case, State,
Class, Function, and System Diagrams
- Used the Python framework Kivy to develop two prototypes of the software.